Today I would like to tell you about a series of games that were created based on a fairly popular anime and board game. I think that almost all of us in childhood were interested in or at least once held these bizarre spheres in our hands. And those who had consoles even combined these two interests: Bakugan – and video games. But let’s immediately discuss that Bakugan is not just a game for preschoolers. This is a completely serious and interesting board game, with its own rules, tricks and multi-move moves. Even an adult could enjoy playing this game. I won’t say anything about the restart, it didn’t touch my soul personally, but I still bought a couple of Bakugan. Well let’s get started!

Bakugan Battle Brawlers (2006)

And the very first game will be Bakugan Battke Brawlers from 2006 for Play Station 2. This project was created, as it is now fashionable to say, “in the wake of hype,” from the first season of the animated series. And plot-wise it was also closely related to the original source.

The plot of the https://spin-casino.uk game is not exactly the same as the anime, but is a non-canonical offshoot. According to the plot, you are an ordinary schoolboy who wants to become a Bakugan fighter. And then one fine day two important events happen for you: first, you meet Den Kuzo himself (one of the best Bakugan players), he teaches you the basics of the game and you become friends with him. And the second is that from the dimension of death a Bakugan of anger and rage Leonidas comes to you (its element depends on the player’s choice at the beginning). Bakugan informs you that a Bakugan has also made its way into the world and wants to imprison all Bakugan in the death dimension. After this you join the team of Bakugan fighters. But the plot is far from the most important part of the game, let’s move on to the gameplay.

On YouTube you can find walkthroughs of the game without comments. This is quite useful if you want to get into the plot.

The main gameplay element, of course, is combat. But it should be mentioned that the game does not have an open world, but simply a mini-map on which different points of interest are marked. Missions are made into story and side missions. It all comes down to battles with opponents with a variety of conditions. There is also a store where you buy new Bakugan, ability cards, gate cards and more. Bakugan have 5 characteristics that can be improved and this will affect the G-power of your Bakugan.

Well, let’s move on to the most interesting part. The battles in this game almost completely repeat the rules of the board game. They come in several types. The differences are in how many fighters are involved in the fight. These are fights 1 on 1, 2 on 2, both in a team and everyone against each other.

At the very beginning, opponents select goal cards and choose where to place them on the field. After which they choose one of their Bakugan and launch them. This is where the differences with the desktop begin. When you launch the sphere, you can control it by spending the Bakugan’s stamina reserve, not counting the very first arena on other battlefields, in addition to the beautiful design of each element, there are various bonuses that you can collect by controlling the sphere. If only you had enough stamina to get to the gate card. But if you fail, you will miss your turn and lose your Bakugan. Your opponent can also control the Bakugan, but you can slow down or completely immobilize the enemy’s sphere by shooting invisible projectiles at it.

Once on the map, the Bakugan unfolds like a toy from the real world. If yours and your opponent’s Bakugan land on the same gate card, then the battle begins, but if two of your spheres land on the card in a row, then you get a victory point, of which you need to score three to win.

At the beginning of the battle, the one on whose gate card the Bakugan hit must “open” the gate card. A modifier from an element from the card is added to the Bakugan’s initial G-power. After which you can use ability cards, but they do not recharge. This is also done to increase the strength of the Bakugan. After this, you can agree with the power value of your Bakugan and the mini-game will begin. There are only three of them: Timing battle (in which you need to press buttons according to timing), Shaking battle (opposing forces are depicted here, and control was carried out with the joysticks of a gamepad), Shooting battle (the last type of mini-game in which you need to shoot elemental markers). After which, when the time given for the mini-game passes, as a result there is a comparison between the G-forces of the Bakugan and the winner is awarded a beautiful finishing scene. For each Bakugan you defeat, you receive G-points, which you can spend in the store mentioned above.

In 2009, revisions of the game were released for Play Station 3 and XBOX 360. There was also a version for 3DS, but it’s better not to remember it. 🙂

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